No, you're obviously not getting the crispest foliage or the highest LODs or a locked frame rate, and you'll notice distant trees and shadows fade into view as you pan around the terrain, but given the scale of the world and nature of this park sim, performance and texture detail on the dinos in particular was surprisingly good.Īll the beasties you'd want to see from across the entire franchise are faithfully reproduced and available to breed and release (once you've obtained the requisite DNA), and Frontier paid close attention to the differences between the representations of the same species between movies. It's certainly worlds away from the horrors of certain other dino-filled ports we've witnessed on Switch, and although it remains to be seen how gameplay holds up in handheld mode, docked mode looked acceptably solid. Taking into account the familiar caveats of the console's mobile chipset versus other non-portable systems, it ran well for the duration and looked better than we expected. it ran well for the duration and looked better than we expectedĪfter viewing Jurassic World Evolution running on Switch for around 40-minutes, Frontier seems to have done a commendable job (check out the video at the bottom of the page for edited highlights of our session). Given the type of game - with players able to zoom in and drive jeeps around the park, or zoom right out and view the entire park and terrain from afar - it's certainly not the easiest genre to port to a handheld, but what we've seen so far is encouraging.Īfter viewing Jurassic World Evolution running on Switch for around 40-minutes, Frontier seems to have done a commendable job. Being big fans of Switch, the team proceeded with preliminary tests on the platform and were evidently satisfied with the results. For a game that originally began development well before Switch was ever announced, a handheld port was always going to be complicated, but the team was up for the challenge.Īccording to Newbold, a Switch version was first properly discussed following the release of the 'Return to Jurassic Park' DLC pack last year, which saw Sam Neill, Laura Dern and the inimitable Jeff Goldblum reprise their roles in a scenario set just following the events of the 1993 film. During the demo, Rich described how every studio department revisited its previous work to rework audio codecs, textures, game code and more with optimisations across the board. Preserving the full experience on Switch seems to have been Frontier's top priority. Our session began with a look at the main campaign mode. We recently caught up with director Rich Newbold and the team at Frontier for a remote hands-off demo and a chat about its journey to Switch, and after probing to find out what might have been lost in translation to the handheld platform, it seems this game really earns its subtitle. The 'Complete Edition' is just that: the base game that launched on PS4, Xbox One and PC back in 2018 along with every single update, patch and DLC pack released to date, now available to play on your favourite Switch-able Nintendo console. Frontier's upcoming Switch version of its well-received dinosaur park builder and management sim looks to make things much simpler for Nintendo gamers from the outset: Jurassic World Evolution: Complete Edition does exactly what it says on the tin. 'Definitive', 'Enhanced' and 'Special' Editions are ten-a-penny, and it generally takes some digging to find exactly what makes them so. It's rare that a game launches these days without a dreary, ill-defined subtitle hanging off the end, and that's doubly true of Switch ports.
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